Premiere MCP · Installation

Installing Premiere MCP

Premiere MCP runs as a Node.js server your MCP client launches (Claude Desktop, Cursor, Codex). No installer — just node + npx, which you already have if your MCP client works.

Requirements

Premiere ProCC 2022 or newer (through 2026)
Node.js18 or higher
OSWindows 10/11 · macOS 10.14+
MCP clientClaude Desktop, Cursor, Codex, or any MCP client
LicenseYour Premiere MCP license key (see /dashboard/licenses)

1. Verify the server downloads and starts

In any terminal (no need to open Premiere Pro yet), run:

npx -y @synthetic-ai/premiere-mcp

The first time it takes a couple of seconds to download. If it starts and waits for stdio input, you're good — press Ctrl+C to exit and move on to step 2.

If you get "command not found: npx", install Node.js from nodejs.org (LTS).

2. Wire it into your MCP client

Each MCP client has a config file where servers are declared. See the MCP client setup guide for the exact JSON snippet you paste into Claude Desktop, Cursor, Codex or another client.

Your license key is on /dashboard/licenses — paste the value into PREMIERE_PRO_MCP_LICENSE under env in your client config.

3. Open Premiere Pro and try it

Once your MCP client is configured, open Premiere Pro with any project and restart the MCP client (Claude Desktop / Cursor) so it picks up the new server. Then ask it something simple:

List the sequences in the active project.

If the response is a list of your sequences, the round-trip is working. Try an edit next — adding a marker, changing a clip's speed.

Important: Premiere Pro must be open with a project loaded when the MCP client runs a tool. If it's closed or has no project, the server returns a clear error rather than failing silently.